Author Topic: PIRATES!  (Read 10431 times)

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Offline Ranman

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PIRATES!
« Reply #45 on: January 12, 2006, 04:07:00 pm »
QuoteBegin-BCTurk+12 January 2006, 22:02-->
QUOTE (BCTurk @ 12 January 2006, 22:02)
Ok, 8x8 it is!

user posted image

 Very cool! I love the sprites.

Will you have fleets?
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

BCTurk

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« Reply #46 on: January 12, 2006, 04:09:00 pm »
Quite possibly.  I don't know yet.  Now that I think about it, probably not in the first release, but there could be an expansion allowing this.

BCTurk

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« Reply #47 on: January 23, 2006, 05:45:00 am »
I caved, I'll let you see the big pictures, along with 2 new screenies (kinda)!

user posted image
The full pictures of the ships.  The one I don't like the most is the cutter, we will have to see on that one.

user posted image
An updated screenie of the ship-buying pic, with ship pic.

user posted image
It's not a real screenie, but it's probably going to be in the intro of the full game.

Offline kalan_vod

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PIRATES!
« Reply #48 on: January 23, 2006, 05:50:00 am »
Nice, those ships look sweet!

BCTurk

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« Reply #49 on: January 23, 2006, 05:51:00 am »
Thanks, but I just noticed that my screenie doesn't work.  I'll fix it in a minute.

EDIT: Should work now.

Offline Spellshaper

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« Reply #50 on: January 23, 2006, 06:43:00 am »
w00t! nice ones...
:lol:bounce2.gif

tenniskid493

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« Reply #51 on: January 23, 2006, 06:48:00 am »
sweet screenies

Offline DJ Omnimaga

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« Reply #52 on: January 23, 2006, 02:11:00 pm »
wow awesome, keep up the good work ^^
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BCTurk

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« Reply #53 on: January 24, 2006, 06:38:00 pm »
Thanks for the encourgagement (sp???) guys, it does help.

I'm wondering now, should I post daily (or bi-daily) "blog-like" updates on PIRATES!, kinda like a DevLog??

tenniskid493

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« Reply #54 on: January 25, 2006, 02:02:00 am »
umm..I'd say post whenever you have notable progress.  Don't just post at the end of a day because you have to post even though you didn't really finish anything.  So if you make new progress everyday, then post everyday, but if you only make notable progress like once a week, then I'd say to post it then.

BCTurk

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« Reply #55 on: January 28, 2006, 07:27:00 pm »
Tu as raison...

(Cookie if you know what that means, tennis)

I've been working on a few different things, and my movement engine is coming along.  Real problem is the actual tiles.  I'm not sure if I should make the map like a blow up of the Med Outline I have, or if I should just make the land random.

tenniskid493

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« Reply #56 on: January 29, 2006, 03:46:00 am »
Literally it means..."You have reason" so in otherwords it means that you're right.

I'm a litle confused about what you mean.  By random land, do you mean randomized and it changes evertime or just that you make it up and isn't based on anything?

Offline DJ Omnimaga

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« Reply #57 on: January 29, 2006, 12:28:00 pm »
keep it progressing ^^  
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BCTurk

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« Reply #58 on: January 29, 2006, 06:52:00 pm »
COOKIE AWARDED

The random land is like, it would have to be in the general shape of the med., but the land would be generated randomly, so it would change every time, but it would tile b/c like all the tiles would end at the same spot, you know what I'm talking about??  Don't know if that made it harder to understand or eaiser, but I think it helped.

I will keep progressing xlibman, thanks.

EDIT: I made a very small and simplistic page for PIRATES!, the reason is if  I ever release anything related to PIRATES! for d/l, it will be linked there.

http://home.att.net/~mlbr24/PirPage.html
(No Downloads as of now)

Offline kalan_vod

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« Reply #59 on: February 02, 2006, 06:39:00 pm »
Looks nice, will there be a dl on there soon? :Dbiggrin.gif