Author Topic: Starcraft: Zeratul -- An RPG in the works  (Read 8256 times)

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Offline Hot_Dog

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Starcraft: Zeratul -- An RPG in the works
« on: December 31, 2010, 01:13:54 am »
To help test some of the features in Correlation, I will be working on an RPG game called Starcraft: Zeratul.  This will be a non-canon account of an event between Wings of Liberty and Heart of the Swarm.

Zeratul will be the main character (and the only character you can control), but the game will also have Jim Raynor, Artanis, the Fallen One and Arcturus Mengsk.  I'm also creating 5 additional Characters:

The Great Devourer -- A Guardian of the Overmind's Soul
Sperca -- A Queen
Percasas -- A Male Hydralisk
Kervon -- The first Immortal you could play as in the mission "A Sinister Turn", meaning he's stayed with Zeratul during the entire mission
Lucricia -- A Female Zealot
There are people who can speak two languages, and they are called bilingual.  There are people who speak three languages and are therefore trilingual.  Then there are people who speak one language, and these people are called Americans.


Offline DJ Omnimaga

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #1 on: December 31, 2010, 01:16:50 am »
That seems cool, I hope not too many bugs arise in Correlation so that can also progress smoothly. I'm interested in how this will turn out. :)
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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #2 on: December 31, 2010, 01:37:13 am »
Nice :D I think its a good idea to whip up a demo so that people can see whats possible with this new library :) Can't wait! ^^

Offline guy6020665

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #3 on: December 31, 2010, 02:05:42 am »
I would love this!!! :love: It would add to the epicness if it was transferred into being a Starcraft custom map as well.

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #4 on: December 31, 2010, 02:40:25 am »
I would love this!!! :love: It would add to the epicness if it was transferred into being a Starcraft custom map as well.

That would be nice indeed, but I have almost no experience with the campaign editor :(
There are people who can speak two languages, and they are called bilingual.  There are people who speak three languages and are therefore trilingual.  Then there are people who speak one language, and these people are called Americans.


Offline leafy

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #5 on: December 31, 2010, 02:58:38 am »
Hooray for starcraft spinoffs :P May your project go far.
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Offline Hot_Dog

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #6 on: December 31, 2010, 07:00:29 pm »
Nice :D I think its a good idea to whip up a demo so that people can see whats possible with this new library :) Can't wait! ^^

Yeah, it will definitely be a demo people can look at, but thanks to all the volunteers (WOW), it's not going to be the only game with screenshots to show off
There are people who can speak two languages, and they are called bilingual.  There are people who speak three languages and are therefore trilingual.  Then there are people who speak one language, and these people are called Americans.


Offline Hot_Dog

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #7 on: January 05, 2011, 02:11:17 am »
A splash screen is normally not a great "screenshot," but I wanted to show people that I got fonts up to 16x16 working, as well as e^(.  You can now display whole pictures in Ti-Basic without having to use picture variables!

Code:

real(ZERATULL
e^(0,0,"ABCDEFGHIJKLMNOPQRSTUVWX
Pause

There are people who can speak two languages, and they are called bilingual.  There are people who speak three languages and are therefore trilingual.  Then there are people who speak one language, and these people are called Americans.


Offline AngelFish

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #8 on: January 05, 2011, 02:27:23 am »
Nice :D I think its a good idea to whip up a demo so that people can see whats possible with this new library :) Can't wait! ^^

Yeah, it will definitely be a demo people can look at, but thanks to all the volunteers (WOW), it's not going to be the only game with screenshots to show off

Wait, has correlation been released?
* Qwerty.55 has been waiting eagerly to test it
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Offline Hot_Dog

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #9 on: January 05, 2011, 02:29:13 am »
Nice :D I think its a good idea to whip up a demo so that people can see whats possible with this new library :) Can't wait! ^^

Yeah, it will definitely be a demo people can look at, but thanks to all the volunteers (WOW), it's not going to be the only game with screenshots to show off

Wait, has correlation been released?
* Qwerty.55 has been waiting eagerly to test it

No, not yet, don't worry :D  I'm just making this game to test it while it's being coded
There are people who can speak two languages, and they are called bilingual.  There are people who speak three languages and are therefore trilingual.  Then there are people who speak one language, and these people are called Americans.


Offline DJ Omnimaga

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #10 on: January 05, 2011, 02:46:52 am »
Nice Hot Dog ^^
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF


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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #11 on: January 05, 2011, 07:08:25 am »
A splash screen is normally not a great "screenshot," but I wanted to show people that I got fonts up to 16x16 working, as well as e^(.  You can now display whole pictures in Ti-Basic without having to use picture variables!

Code:

real(ZERATULL
e^(0,0,"ABCDEFGHIJKLMNOPQRSTUVWX
Pause


@Hotdog: Very cool! =)

Offline DJ Omnimaga

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #12 on: January 05, 2011, 12:51:22 pm »
By the way I forgot, but can the fonts be archived? With pics like this we might run out of RAM fast.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF


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Offline Hot_Dog

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #13 on: January 05, 2011, 02:24:30 pm »
By the way I forgot, but can the fonts be archived? With pics like this we might run out of RAM fast.

Yeah, you can archive fonts.
There are people who can speak two languages, and they are called bilingual.  There are people who speak three languages and are therefore trilingual.  Then there are people who speak one language, and these people are called Americans.


Offline DJ Omnimaga

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #14 on: January 05, 2011, 08:33:14 pm »
Good to hear :D
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF


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