Author Topic: Starcraft: Zeratul -- An RPG in the works  (Read 15824 times)

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Offline Hot_Dog

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Starcraft: Zeratul -- An RPG in the works
« on: December 31, 2010, 01:13:54 am »
To help test some of the features in Correlation, I will be working on an RPG game called Starcraft: Zeratul.  This will be a non-canon account of an event between Wings of Liberty and Heart of the Swarm.

Zeratul will be the main character (and the only character you can control), but the game will also have Jim Raynor, Artanis, the Fallen One and Arcturus Mengsk.  I'm also creating 5 additional Characters:

The Great Devourer -- A Guardian of the Overmind's Soul
Sperca -- A Queen
Percasas -- A Male Hydralisk
Kervon -- The first Immortal you could play as in the mission "A Sinister Turn", meaning he's stayed with Zeratul during the entire mission
Lucricia -- A Female Zealot

Offline DJ Omnimaga

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #1 on: December 31, 2010, 01:16:50 am »
That seems cool, I hope not too many bugs arise in Correlation so that can also progress smoothly. I'm interested in how this will turn out. :)

Offline Builderboy

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #2 on: December 31, 2010, 01:37:13 am »
Nice :D I think its a good idea to whip up a demo so that people can see whats possible with this new library :) Can't wait! ^^

Offline guy6020665

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #3 on: December 31, 2010, 02:05:42 am »
I would love this!!! :love: It would add to the epicness if it was transferred into being a Starcraft custom map as well.

Offline Hot_Dog

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #4 on: December 31, 2010, 02:40:25 am »
I would love this!!! :love: It would add to the epicness if it was transferred into being a Starcraft custom map as well.

That would be nice indeed, but I have almost no experience with the campaign editor :(

Offline leafy

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #5 on: December 31, 2010, 02:58:38 am »
Hooray for starcraft spinoffs :P May your project go far.
In-progress: Graviter (...)

Offline Hot_Dog

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #6 on: December 31, 2010, 07:00:29 pm »
Nice :D I think its a good idea to whip up a demo so that people can see whats possible with this new library :) Can't wait! ^^

Yeah, it will definitely be a demo people can look at, but thanks to all the volunteers (WOW), it's not going to be the only game with screenshots to show off

Offline Hot_Dog

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #7 on: January 05, 2011, 02:11:17 am »
A splash screen is normally not a great "screenshot," but I wanted to show people that I got fonts up to 16x16 working, as well as e^(.  You can now display whole pictures in Ti-Basic without having to use picture variables!

Code:

real(ZERATULL
e^(0,0,"ABCDEFGHIJKLMNOPQRSTUVWX
Pause


Offline AngelFish

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #8 on: January 05, 2011, 02:27:23 am »
Nice :D I think its a good idea to whip up a demo so that people can see whats possible with this new library :) Can't wait! ^^

Yeah, it will definitely be a demo people can look at, but thanks to all the volunteers (WOW), it's not going to be the only game with screenshots to show off

Wait, has correlation been released?
* Qwerty.55 has been waiting eagerly to test it
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Offline Hot_Dog

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #9 on: January 05, 2011, 02:29:13 am »
Nice :D I think its a good idea to whip up a demo so that people can see whats possible with this new library :) Can't wait! ^^

Yeah, it will definitely be a demo people can look at, but thanks to all the volunteers (WOW), it's not going to be the only game with screenshots to show off

Wait, has correlation been released?
* Qwerty.55 has been waiting eagerly to test it

No, not yet, don't worry :D  I'm just making this game to test it while it's being coded

Offline DJ Omnimaga

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #10 on: January 05, 2011, 02:46:52 am »
Nice Hot Dog ^^

Offline TIfanx1999

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #11 on: January 05, 2011, 07:08:25 am »
A splash screen is normally not a great "screenshot," but I wanted to show people that I got fonts up to 16x16 working, as well as e^(.  You can now display whole pictures in Ti-Basic without having to use picture variables!

Code:

real(ZERATULL
e^(0,0,"ABCDEFGHIJKLMNOPQRSTUVWX
Pause


@Hotdog: Very cool! =)

Offline DJ Omnimaga

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #12 on: January 05, 2011, 12:51:22 pm »
By the way I forgot, but can the fonts be archived? With pics like this we might run out of RAM fast.

Offline Hot_Dog

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #13 on: January 05, 2011, 02:24:30 pm »
By the way I forgot, but can the fonts be archived? With pics like this we might run out of RAM fast.

Yeah, you can archive fonts.

Offline DJ Omnimaga

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Re: Starcraft: Zeratul -- An RPG in the works
« Reply #14 on: January 05, 2011, 08:33:14 pm »
Good to hear :D