Author Topic: Graviter  (Read 164625 times)

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Offline leafy

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Re: Graviter - Axe
« Reply #390 on: May 22, 2011, 04:16:49 pm »
Hehe you haven't seen anything yet ^^ Check out the screenshots thread for more epic :P
In-progress: Graviter (...)

Offline DJ Omnimaga

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Re: Graviter - Axe
« Reply #391 on: May 26, 2011, 01:33:08 am »
O.O This menu really looks amazing. One of the best I saw for 83+ games along with the xLIB Bowling. Good job, also I love the screenshot at http://ourl.ca/8539/209477
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Offline Munchor

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Re: Graviter - Axe
« Reply #392 on: May 27, 2011, 12:48:14 pm »
LEafiness, is this on hold till the end of the Axe Contest?
* Scout hopes not.

Offline leafy

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Re: Graviter - Axe
« Reply #393 on: May 27, 2011, 03:30:20 pm »
Sadly, it is indeed on hold. Don't worry, the contest will be over in a month or so, and I'll probably lose, but with the contest entry I've learned some optimizations that'll definetely help with Graviter.
In-progress: Graviter (...)

Offline Builderboy

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Re: Graviter - Axe
« Reply #394 on: May 28, 2011, 05:21:09 pm »
Quick question, what was the font you used for the menu again?

Offline leafy

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Re: Graviter - Axe
« Reply #395 on: May 28, 2011, 05:21:51 pm »
« Last Edit: May 28, 2011, 05:22:27 pm by leafiness0 »
In-progress: Graviter (...)

Offline DJ Omnimaga

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Re: Graviter - Axe
« Reply #396 on: June 08, 2011, 02:10:57 am »
I like that site. I used it in 2003 in college and again to make videos and banners. :)
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Offline Hayleia

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Re: Graviter - Axe
« Reply #397 on: June 14, 2011, 08:45:59 am »
Well, I've got a bug (Yay, love bugs !!). Yet, I don't know whose fault it is.
The screenshot will help understanding.
I use the 030411.8xk demo.
Now, each time I want to run any prog, it displays the X and the Y.
« Last Edit: June 14, 2011, 08:49:25 am by Hayleia »
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Offline leafy

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Re: Graviter - Axe
« Reply #398 on: June 14, 2011, 11:12:50 am »
It may or may not have something to do with L2 or L4. Weird shit happens when I use those free ram segments.
In-progress: Graviter (...)

Offline ztrumpet

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Re: Graviter - Axe
« Reply #399 on: June 14, 2011, 02:17:41 pm »
Yeah, I noticed that bug too. :-\

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Re: Graviter - Axe
« Reply #400 on: June 14, 2011, 03:28:05 pm »
It might be because you're tempering with RAM locations you shouldn't be messing with.  I bet the problem is that you're overwriting OS flags and/or data buffer locations, so the fix would be to better set up the memory buffer you're working with.

Offline Deep Toaster

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Re: Graviter - Axe
« Reply #401 on: June 14, 2011, 05:11:36 pm »
It may or may not have something to do with L2 or L4. Weird shit happens when I use those free ram segments.
L4 is really 256 bytes, not 323. And L2 is off-limits if you're running the program from MirageOS, using custom interrupts, or both. FnOff or LnReg frees it up.




Offline Jim Bauwens

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Re: Graviter - Axe
« Reply #402 on: June 15, 2011, 04:45:03 am »
My brother just loaded this up on his 83 Plus, and I must say that it looks real nice! The shaking is also real good done :)

Offline Stefan Bauwens

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Re: Graviter - Axe
« Reply #403 on: June 15, 2011, 06:46:29 am »
Yup, I tried the level. It was at first hard(I didn't use a screenie as walkthrough). But then I finally got trough. A great game I must say!


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Offline leafy

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Re: Graviter - Axe
« Reply #404 on: June 15, 2011, 12:17:09 pm »
I finally took the time to look at that screenie. Yeah, it's because of L2. I'll fix it soon.
In-progress: Graviter (...)