Author Topic: [Mini-Project] Axe TRON  (Read 12834 times)

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Offline Happybobjr

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[Mini-Project] Axe TRON
« on: December 22, 2010, 12:44:21 pm »
Ok, so while working on how I was going to deal with my two layer shooter bullets, I came up with this :P.

Here are a picture i have up before i can post a video...  ._.




Features:
  * Full two player compatibility up to 3.5 feet of cord.
  * Works on Ti-84+, Ti-84+SE, Ti-83+SE, (Unknown about the Nspire)
  * Fun
  * Has grayscale.
« Last Edit: December 22, 2010, 09:48:04 pm by happybobjr »
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
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Offline Munchor

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Re: [Mini-Project] Axe TRON
« Reply #1 on: December 22, 2010, 12:45:34 pm »
? is it like AudioSurf?

Offline Happybobjr

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Re: [Mini-Project] Axe TRON
« Reply #2 on: December 22, 2010, 12:49:58 pm »
no.
I will have to post a vid.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline Munchor

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Re: [Mini-Project] Axe TRON
« Reply #3 on: December 22, 2010, 12:50:37 pm »
no.
I will have to post a vid.

I'm not getting very well your post, sorry!

Offline shmibs

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Re: [Mini-Project] Axe TRON
« Reply #4 on: December 22, 2010, 01:33:26 pm »
are you talking about a two player, grayscale, mode seven tron engine? that may be a bit more than a "mini" project...

Offline Munchor

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Re: [Mini-Project] Axe TRON
« Reply #5 on: December 22, 2010, 01:34:11 pm »
are you talking about a two player, grayscale, mode seven tron engine? that may be a bit more than a "mini" project...

TRON! I got it, wow, that's very hard I believe.

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Re: [Mini-Project] Axe TRON
« Reply #6 on: December 22, 2010, 01:37:19 pm »
I was doing something like that earlier this week as I was bored, I found some interesting results, though I didn't like the idea I had so far to really continue with it.

Offline DJ Omnimaga

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Re: [Mini-Project] Axe TRON
« Reply #7 on: December 22, 2010, 02:10:56 pm »
Mhmm Mode 7 would be hard O.O. Maybe some people migth know how, though. Otherwise do you mean a Tron game like those Snake games on ticalc.org, but with shooting? It would be nice actually, as long as you made the lines thick enough to distinguish them from bullets. I can't wait to see what you'll come up with!
« Last Edit: December 22, 2010, 02:11:19 pm by DJ Omnimaga »
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Offline shmibs

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Re: [Mini-Project] Axe TRON
« Reply #8 on: December 22, 2010, 02:28:03 pm »
then again, if it's tron it wouldn't have to be "true" mode seven as the floor would always be at the same angle from the viewer, who would only ever turn at right angles himself. that may actually be doable =D

Offline meishe91

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Re: [Mini-Project] Axe TRON
« Reply #9 on: December 22, 2010, 02:28:38 pm »
Huh, that's interesting. It's a good idea just might be very hard to do. Good luck though, wanna see how this turns out :)
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Offline ztrumpet

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Re: [Mini-Project] Axe TRON
« Reply #10 on: December 22, 2010, 02:29:20 pm »
This will be awesome!  I can't wait for two player Tron. ;D

Offline holmes221b

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Re: [Mini-Project] Axe TRON
« Reply #11 on: December 22, 2010, 02:52:32 pm »
What about plain old TI-83+? Will it work on that one?
* holmes221b clearly can not wait for this to become a reality...

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Offline DJ Omnimaga

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Re: [Mini-Project] Axe TRON
« Reply #12 on: December 22, 2010, 02:53:27 pm »
I'm pretty sure it will, unless he plans to turn the game into some sort of Touhou style shooting Tron game.
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Offline Happybobjr

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Re: [Mini-Project] Axe TRON
« Reply #13 on: December 22, 2010, 05:40:00 pm »
umm. there has been allot of confusion.


Regarding TRON.
 * It is as DJ said, a snake like game.  But two player.
 * 83+ compatibility seems impossible and i am sorry.  if anyone has 2 83's and wants to test it with a 6 inch cord, i would like to hear the results.
 * I have no intention of a mode 7 engine as i have never even seen an example...   but i do have an idea for a 45* angle effect.

Regarding bullets.
 * I only meant that this game was a product of some code for the bullets in my two player shooter game.
 * I did think about having power ups though.
    *Line Bombs-  will make a 4 by 4 section impassable.
    *Oil leak-  instead of two pixels for the trail, it will temporarily be 4


I am sorry about the confusion, although this game is still fun :P.
If someone can show me how the original TRON game was like, it might help for the future.

What about plain old TI-83+? Will it work on that one?
* holmes221b clearly can not wait for this to become a reality...
I do not understand linking all that well but when linking with: the 83+, a calc in full speed mode, or a 7 foot cord
you will get an unreasonable amount of the 4 Error.
« Last Edit: December 22, 2010, 05:42:24 pm by happybobjr »
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline shmibs

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Re: [Mini-Project] Axe TRON
« Reply #14 on: December 22, 2010, 08:06:10 pm »
why do the calcs have to be in full speed? can't you just set it to 6mhz by default? this isn't a game that would take up all that much processing power...