Author Topic: zcontest basic judges headquarter  (Read 35182 times)

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Offline DJ Omnimaga

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Re: zcontest basic judges headquarter
« Reply #45 on: December 04, 2011, 05:55:01 am »
Oh I meant everyone who commented to the thread and gave their views or suggestions, not just the judges
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Offline contra-sh

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Re: zcontest basic judges headquarter
« Reply #46 on: December 04, 2011, 05:59:04 am »
Yes, of course, I totally agree with you.
And that's why this thread is not a private thread :)

Offline Le solutionneur

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Re: zcontest basic judges headquarter
« Reply #47 on: December 04, 2011, 09:35:19 am »
Sorry for the missunderstood, I was writting as quickly as possible and since my english is really bad, this gave a post that had to be missunderstood.

Of course the other guys can give their ideas. (althought the name of the topic is "judges headquarter")
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Et pour le "presque" banni : j'ai dit que l'axe était une horreur au niveau optimisation mais c'est tout à fait vrai et je maintiens toujours cet opinion.
Cela va sans dire que je programme en Ti basic et en l’occurrence, également en assembleur et que cela ne signifie nullement que je suis contre la communauté ou je ne sais quoi. En même temps, l'appli axe ne prend que deux pages, mais peut-être aurait-il été nécessaire de faire une application pc qui optimise bien plus car la mémoire n'est pas aussi cruciale.
Ah oui, dans le 3 quarts des forums, on met des avertissements et on n'est pas aussi strict que ça, mais bon, si c'est les règles de ce forum.
« Last Edit: December 04, 2011, 09:39:00 am by Le solutionneur »
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Offline Yeong

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Re: zcontest basic judges headquarter
« Reply #48 on: December 04, 2011, 10:20:59 am »
pop.
Did I mentioned that the 5 packs of math should be run by individual programs?
also, absolute madness have a bug that if you get too much heart pieces, it gives you ERR:DOMAIN
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Offline Matrefeytontias

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Re: zcontest basic judges headquarter
« Reply #49 on: December 04, 2011, 12:08:00 pm »
Yeah, me I put in my file notes.txt "the launcher is bugging"

Also, in Physic jumper the free play doesn't run.

Offline DJ Omnimaga

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Re: zcontest basic judges headquarter
« Reply #50 on: December 04, 2011, 12:55:50 pm »
Sorry for the missunderstood, I was writting as quickly as possible and since my english is really bad, this gave a post that had to be missunderstood.

Of course the other guys can give their ideas. (althought the name of the topic is "judges headquarter")
-----
Et pour le "presque" banni : j'ai dit que l'axe était une horreur au niveau optimisation mais c'est tout à fait vrai et je maintiens toujours cet opinion.
Cela va sans dire que je programme en Ti basic et en l’occurrence, également en assembleur et que cela ne signifie nullement que je suis contre la communauté ou je ne sais quoi. En même temps, l'appli axe ne prend que deux pages, mais peut-être aurait-il été nécessaire de faire une application pc qui optimise bien plus car la mémoire n'est pas aussi cruciale.
Ah oui, dans le 3 quarts des forums, on met des avertissements et on n'est pas aussi strict que ça, mais bon, si c'est les règles de ce forum.

Reste que Quigibo a passé beaucoup de temps et effort sur Axe et que Axe est l'unique raison pourquoi il y a plus de programmeurs TI qu'avant (sans Axe, il y aurait la moitié des projets existants et encore moins de programmeurs ASM, étant donné que beaucoup de programmeurs Axe ont utilisé Axe comme un pont vers l'ASM. Aussi le but d'Axe v1.x était d'être on-calc, donc des compromis ont du être fait. Je ne crois pas que c'est bien de dire qu'Axe c'est nul et ne vaut rien juste à cause que ça n'optimise pas autant que du vrai ASM, par contre. Pour un APP PC, c'était prévu pour Axe II anyway, mais je n'ai plus entendu de nouvelles à propos de ça.

Anyway back on topic, would it be possible, once all programs are tested, for the judges to do a quick summary of their opinions about each programs in one post each afterward? It might be easier for those who don't read the topic often, although you're free to give your views as you test too.
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Offline Le solutionneur

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Re: zcontest basic judges headquarter
« Reply #51 on: December 04, 2011, 01:10:48 pm »
For the opinion : for each project unless tools, I've done a quick summary of what the greats points of the game, what's not.
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Offline Yeong

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Re: zcontest basic judges headquarter
« Reply #52 on: December 04, 2011, 01:12:07 pm »
I've done that for like 7 programs (6 english, 1 french :D )
Want me to post it here?
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Offline epic7

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Re: zcontest basic judges headquarter
« Reply #53 on: December 04, 2011, 01:14:07 pm »
I think I need to play them all first, then rate them, or rate them, play them, then change them because I don't really have a good concept of what a good basic game is.
« Last Edit: December 04, 2011, 01:14:16 pm by epic7 »

Offline Yeong

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Re: zcontest basic judges headquarter
« Reply #54 on: December 04, 2011, 01:15:05 pm »
If anyone wants me to, I can post some of them and you guys can criticize.
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Offline epic7

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Re: zcontest basic judges headquarter
« Reply #55 on: December 04, 2011, 01:16:35 pm »
Ok :thumbsup:

Offline Yeong

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Re: zcontest basic judges headquarter
« Reply #56 on: December 04, 2011, 01:34:52 pm »
ok... Here it goes!

Contest Entry #1 : Midnight
Classified as: TI-BASIC Game
Author: ztrumpet (Zachery Tuller)

Grading:
-Gameplay: 14/15
   I would like to give a lot of points for scenario and interface. Midnight is a platforming game with not-common-storyline (It's not like, "Oh. My princess got captured by some evil dude. I must run around and find my princess without getting any reward." :P ) The difficulty wasn't high, so it could be played and beat by a lot of people, too. However, what I didn't like about this game was the ending. Sure, you get some "extra" scene(I refuse to spoil it) if you collect all the items, but it was just not enough for me. D: Therefore, 14/15

-Smooth, Speed of execution: 5/5
  Like most of the TI-BASIC games, speed can be quite slow than the other category. This game is not an exception. Sure. This game is not smooth and not fast. However, this is TI-BASIC game and considering what's going on in this game, I think that the speed is acceptable.(The game could be harder if it was faster O.O) So, 5/5.

-Graphics: 5/5
  This is the only game that uses dual-layered ASCII graphics in zcontset! :D The idea was really innovative to me and I loved that sinister omega dude. :D 5/5!

-Life: 4/5
  Well, I think the only time that person replays this is probably to 100% it. 4/5.

-Originality: 5/5
  As I said before, the storyline of this game wasn't like the typical platforming games. Also, I loved the saving place. Also, I haven't seen the game that like this in TI-BASIC before. 5/5 for me!

-Technical Quality: 5/5
  Before you nag about this game being huge (almost whole RAM space), think about what's going on in the game. This game support some of the hard features (like grappling hook) and how many rooms it had (21, I think). I think ground pound and grappling hooks were hard to make (at least, for me.) So, despite the huge size of this game, I'm giving it 5/5 for it.

Total: 38/40

Here. now criticize.

Offline Xeda112358

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Re: zcontest basic judges headquarter
« Reply #57 on: December 04, 2011, 01:39:08 pm »
Wow, almost a perfect score O.O And ztrumpet is rather amazing with BASIC XD

Offline Le solutionneur

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Re: zcontest basic judges headquarter
« Reply #58 on: December 04, 2011, 01:54:40 pm »
38/40 !!!!!!
the best game I've noted is worms and I gave 34,5/40

This high note is strange... we'll wait the reactions of the others but I think it's not normal to give such high note...

What I think :

Speed: 2/5 : the fact that the program is complex does not justify the slowness.

Gameplay 11/15: although the game is funny, the gameplay is not really awesome.

Life : 3/5 : don't make sense to give 4/5 : the replaybility isn't enough high.

Technical quality 3/5: need too much memory, with many subprograms...

Originality 4/5 :some good ideas but such game already exist although the plot is original

Graphics : 3.5/5: good graphics but not as awesome as you describe.

Final note: 27,5/40

Good game but the slowness, the gameplay and the technical quality could be better.
"Commit to the Lord whatever you do and your plans will succeed." - Proverbs 16:3
"Whatever you do, work at it with all your heart, as working for the Lord, not for men. " - Colossians 3:23

Offline Yeong

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Re: zcontest basic judges headquarter
« Reply #59 on: December 04, 2011, 01:58:31 pm »
@Le solutionneur: which calc are you using? If you're using TI-83BE, yes, it will be slow.

Also, have you beat the game before? because, imo, the size is not so bad considering all the stuff it has in the game.
EDIT: also, 2 subprograms are not a lot. Have you tried Calcul? :)

One more thing: can you describe how you have worms 34.5/40? :D
« Last Edit: December 04, 2011, 01:59:08 pm by TBO_Yeong »
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