Author Topic: zcontest basic judges headquarter  (Read 35187 times)

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Offline DJ Omnimaga

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Re: zcontest basic judges headquarter
« Reply #75 on: December 04, 2011, 04:27:51 pm »
The problem is that in the past there were places (including the old Omni board) where people bashed programs based on file size, and it was like if those programs were worthless to them, and this just discouraged their authors. I just don't want to see this happening here again, plus it's against Omnimaga rules anyway:

Quote
2: Commentaires négatifs/agressifs/destructifs injustifié envers le projet d'un membre (comme dénigrer un jeu entier juste pour sa taille de fichier, le nombre de fichiers ou le langage de programmation utilisé même si le jeu est excellent) dans le but de le décourager.

In the past such criticism did discourage people from continuing calc programming. There is a reason why I did not release a single new finished calc game since June 2006.

Anyway if the contest judges file size, then be it. Just do it respectfully for the authors who devoted a lot of time and effort on their games if you post your criticism (negative or positive) here.

As for sub programs the reason why I used them is to avoid code repetition and reduce size. Also it takes incredibly long to scroll down through source code, unless you have Doors CS installed (which Gotos to the error instantly)

What I think right now is that there's a mentality clash between some newcomers in this thread and Omnimaga mentality/vision in general.
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Offline contra-sh

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Re: zcontest basic judges headquarter
« Reply #76 on: December 04, 2011, 04:28:20 pm »
Same error on emulator ti84+se 2.41

Here a little screenshot :



(here's a good example of the time for scrolling a big program :p )

« Last Edit: December 04, 2011, 04:30:50 pm by contra-sh »

Offline DJ Omnimaga

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Re: zcontest basic judges headquarter
« Reply #77 on: December 04, 2011, 04:36:37 pm »
So that's not an OS compatibility issue then... might be a bug with the program or the author forgot to include a file. Too late for him I guess x.x.

Also I saw worse scrolling lenght. When I coded Illusiat 13 on my 83+ (which i never finished), scrolling through the boss event programs took about 2 minutes. When I had to fix a bug after 12 tries, it became annoying. (Illusiat 13 contained about 50 KB of RPG character conversations)
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Offline Le solutionneur

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Re: zcontest basic judges headquarter
« Reply #78 on: December 04, 2011, 04:42:16 pm »
You should code on ti editor on ti forge, that's more convenient ;)

If you really want to do it on calculator, you can use doorcs to have more space to edit the program.

For the ambiance, we should all make an effort to be cooler :)
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Offline Builderboy

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Re: zcontest basic judges headquarter
« Reply #79 on: December 04, 2011, 04:43:50 pm »
Looks like it might be a failure of the program to initialize the save list?  That can be one bug that is difficult to find in bug testing, since you already have the list on your own calc, you never notice that the program fails to create it on its own.

Offline Deep Toaster

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Re: zcontest basic judges headquarter
« Reply #80 on: December 04, 2011, 04:45:48 pm »
Looks like it might be a failure of the program to initialize the save list?  That can be one bug that is difficult to find in bug testing, since you already have the list on your own calc, you never notice that the program fails to create it on its own.
Yeah, bugs like that are really frustrating. That's why I occasionally clear my RAM before testing a program, so I can find errors like that.




Offline Le solutionneur

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Re: zcontest basic judges headquarter
« Reply #81 on: December 04, 2011, 04:45:53 pm »
In this case, we've to give a penalty of 1 point.
That's not much, just 0,5/20 ;)

@DJ_0: si c'est toi, ne mets pas -1 à tous mes posts, j'ai compris.
« Last Edit: December 04, 2011, 04:56:59 pm by Le solutionneur »
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Offline Matrefeytontias

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Re: zcontest basic judges headquarter
« Reply #82 on: December 04, 2011, 04:46:27 pm »
If think not 'cos I already have a not-empty JMP list
« Last Edit: December 04, 2011, 04:47:31 pm by Matrefeytontias »

Offline ztrumpet

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Re: zcontest basic judges headquarter
« Reply #83 on: December 04, 2011, 04:48:07 pm »
If think not 'cos I already a have a not-empty JMP list
The program must initialize the list under either option 1 or 3 from the main menu, so if you choose option 2 first, it will error.  At least, that's what it sounds like to me.

Offline DJ Omnimaga

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Re: zcontest basic judges headquarter
« Reply #84 on: December 04, 2011, 04:49:34 pm »
You should code on ti editor on ti forge, that's more convenient ;)

If you really want to do it on calculator, you can use doorcs to have more space to edit the program.

For the ambiance, we should all make an effort to be cooler :)
I personally never could get used to program on a computer, because from 2001 to 2004 I got used to program 10 hours a day on a calculator, since I did not own a computer at home. Afterward I tried year after year to switch to computer, with no success. I have troubles getting used to new stuff and change of habits. Also as alternative to TI-Forge there's SourceCoder, which added most of TI-Forge features, although it forces you to register to be used, unlike TI editor.

As for ambiance the trick would be that everyone remains respectful towards someone's work regardless of its program size, language used and stuff. In other words not singling out entire groups of programs or people.
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Offline Le solutionneur

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Re: zcontest basic judges headquarter
« Reply #85 on: December 04, 2011, 05:00:53 pm »
"regardless of its program size" <-- what I said was not critism of the program, what I said is that the contest says in it's rules that the size of the program count and the judge didn't respect that. I didn't said that this program sucks 'cause his size is huge. I think the missinderstood is here.

Anyways, good luck to all programmers ! :)
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"Whatever you do, work at it with all your heart, as working for the Lord, not for men. " - Colossians 3:23

Offline DJ Omnimaga

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Re: zcontest basic judges headquarter
« Reply #86 on: December 04, 2011, 06:08:19 pm »
Ah ok I see then. I think it's the wording used (and past experiences where people really intended to bash) that might have triggered the misunderstood.
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Offline zeldaking

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Re: zcontest basic judges headquarter
« Reply #87 on: December 04, 2011, 06:45:41 pm »
If you do this on the homescreen it will work, I forgot I set all the lists to one.
Code: [Select]
5->dim(LJMP
the "L" is the list symbol

Offline Aes_Sedia5

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Re: zcontest basic judges headquarter
« Reply #88 on: December 04, 2011, 11:27:47 pm »
I missed this topic somehow. I would like to say, for those of you that have not graded my "Five Pack Of Math" entry. Please run the programs as seperate programs. Or store 0 to LIst MPACK. If you store 0 to the list you can see the sweet menu feature. If it is too late then Oh well I suppose. Just a heads up. The program works except for the one line that is missing that stores 0 to the List MPACK.

Also thanks to Yeong-JinCool for mentioning that earlier. I just wanted to add about storing 0 to the list so you dont miss the menu feature. I have corrected that. It is a little doubtful I will win based on the amazing reviews I have seen thus far, but the contest isnt done till its done. So a bit late. May the best entry win!
« Last Edit: December 04, 2011, 11:30:00 pm by Aes_Sedia5 »



Offline Yeong

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Re: zcontest basic judges headquarter
« Reply #89 on: December 05, 2011, 07:24:18 am »
yeah, maybe there was a problem with my grading style.
This is how I graded: I start with the full score, and whenever I find something unpleasing, I take off 1 point per stuff that I didn't like. also, -1 per bug.

Maybe I should be more detailed and look at the stuff like compatibility issue and stuff. ;)
(According to my grading style, most of the programs have over 30/40)
also, how do I shoot far in worms land? O.o
« Last Edit: December 05, 2011, 07:35:16 am by TBO_Yeong »
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