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Messages - DJ Omnimaga

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Also, my newest single, Ride the 90's, is now released!

It contains 4 versions of the song of the same name: Eurodance, trance, chiptune trance and happy hardcore, all inspired by the 90's.

Music Showcase / Re: For those who like techno music
« on: February 06, 2020, 02:27:27 pm »
Here is a song I made a few weeks ago: Obelisk of Life (electronic power metal)

I also updated the first post with my full discography and album artworks.

Music Showcase / Re: For those who like techno music
« on: February 03, 2020, 05:39:17 pm »
Heya, just letting you know that 6 of my music albums (including the two power metal ones) and 2 of my compilations are now available for streaming on Spotify:

Tales of the Knight of the Moon
Ancient Kingdom of Omnimaga Special Edition
In UK Hardcore and Dance we Trust
Hardcore Spectrum Disorder
Maze of Life
Hardcore Bloodbath

A Decade of Magic Hardcore (2002-2012)
A Decade of Omnidance (2002-12)

I also made a playlist that includes every 90's style eurodance song I made from 2002 to 2019:

I do not have a new picture right now but aside from a mark on my forehead I look just like before the attack. And yeah I agree. I live in a relatively safe city but things can happen.

News / Re: Super Star Hero, A Futuristic Action-RPG For Windows
« on: January 17, 2020, 02:46:42 pm »
Heya, good news: My Superstar Hero OST can now be obtained from Steam even if you don't download the actual game:

Until now you were forced to have the game installed if you also wanted the soundtrack.

News / Re: A Decade of Omni Dance (2002-12)
« on: January 14, 2020, 05:15:00 pm »
Update: Ignore the previous post partially: Last year I found a music distro service that doesn't charge a single penny to put (and keep) my music on Apple Music, Google Play, Amazon, Spotify and Deezer, so some of my music is now available again on those services, including some of my more recent albums.

Music Showcase / Hardcore Bloodbath music album released
« on: December 25, 2019, 03:28:49 pm »
Merry Christmas everyone! I have good news: My new music album Hardcore Bloodbath is now released! Check it out at .

It contains songs made with MTV Music Generator and Caustic 3, spanning various genres, such as power metal, happy hardcore, eurodance and video game style music. There is also a new song that came out today called Metalimaga, which is a power metal cover of my 2008 song Trancimaga.

I hope that you enjoy! :)

General Calculator Help / Re: is it normal lcd noise ?
« on: August 26, 2019, 01:59:37 pm »
I don't know if this is normal, but I had this happen on my TI-Nspire CX when I had one, but only during the loading screen when booting.

I got no news about the possible culprits but one of the potential culprit ended up in jail for different unrelated reasons shortly after the incident. I am fine now, although there's now a scar in my face and I lost $700 worth of stuff.

Music Showcase / Re: For those who like techno music
« on: August 07, 2019, 12:07:17 am »
Some songs I did in the last two weeks, all electronic dance/rave music:

The first three songs were made with Caustic 3 software for Windows/Android and the last song was made with MTV Music Generator/Music 2000 for the original Playstation.

They and I think my roomate was targeted, but we dunno why since he had no debt or anything like that. Or maybe someone I had a conflict with a long time ago discovered where I live and wanted to make some cash.


Given where I got punched at first, you are lucky to still see me around today, because I could have died instantly. Basically last Friday I got attacked and robbed despite all doors being locked (they came in through a window) and they even disconnected my internet and stolen my phone to ensure I lose contact with the rest of the world.

This must be one of the first home invasion in Quebec City this year

News / Re: Super Star Hero, A Futuristic Action-RPG For Windows
« on: June 09, 2019, 04:00:27 pm »
Here are the changes since the last beta release:
-French translation is now complete.
-You can now increase water level when entering Forgotten Ruins from Hooleigan and lower it when entering from the City of Gold, so you can now travel to Quebec in both directions.
-Improved some graphics in final dungeon area
-Added more enemies, including brand new ones, in various locations.
-Added a new map in Hooleigan Valley/Forest with new graphics.
-Changed cliff graphics in Hooleigan Valley/Forest
-Added new character graphics in various locations.
-Changed the font of some text.
-Moved boss HP bar down by a few pixels.
-When you beat the game, it now shows the quest completion percentage, for those who want to 100% the game.
-Fixed HUD bug after riding the Walrus Express from Saint-Roch to Sainte-Foy.
-Fixed some text in one of the last Cears store.
-Fixed major mini-boss defeating bug happening when leaving the room less than half a second after the fight, resulting into the player not being able to advance further in the quest.
-Fixed display bug introduced in version beta 0.15 in the final dungeon.
-Fixed HUD bug after riding the Walrus Express from Saint-Roch to Sainte-Foy.
-The HUD no longer displays when riding a Walrus Express or changing the water level in the ruins.
-New and animated title screen, with options menu!
-It is no longer possible to open the menu during cutscenes.
-Some Hooleigan Village residents now give gameplay tips and advices.
-Some rocks that can be pushed now blocks you after the intro, forcing you to push them to get to the village.
-And more importantly, the game is finished!

The game release date is still June 13th 2019.

News / Re: Super Star Hero, A Futuristic Action-RPG For Windows
« on: May 31, 2019, 11:09:11 pm »
Superstar Hero is set to release on Steam on June 13th. The soundtrack is already available at . The game is complete now, but the most recent version available for download, version 0.15, has some missing French text and a few extra bugs. Here is the change log since last post:

-Fixed bug with one of the final events being marked as completed earlier than supposed
-Added more glossy tiles
-Music changed for two bosses
-Fixed a collision bug with the ruins door
-Replaced some village graphics to match the rest of the artwork.
-Replaced some ruins graphics to match the rest of the artwork.
-The game is now gamepad-compatible, including item usage
-Fixed bug with first NPC talking twice (the second time always being in English no matter language options)
-Other things I forgot
-Translated entire village, bridge and entrance of Quebec city to French.
-Translated Sainte-Foy district to French.
-Translated the toy brick guards in Sainte-Foy and Harlaka to French.
-Translated Saint-Roch outdoor area and Montcalm tower to French.
-Fixed display issue causing messages to overlap on items.
-Fixed map visuals in the Quebec City entrance.
-Fixed map visuals in Hooleigan forest.
-Fixed loud acute noise when the mini-boss song starts.
-Fixed some text in shops
-Fixed the end text not showing
-Fixed bug with Godess of Light pathfinding after talking to her for the first time (she didn't make it to the river anymore)
-Moved Godess of Light one tile left to prevent accidental interaction when exiting Tibestia Lab. It was a long overdue, as she was really in the way.
-You can no longer open the quit/language menu during an event such as riding Walrus Express
-You can no longer walk over thin air right next to diagonal cliffs facing Southeast/Southwest
-Applied some changes to Hooleigan cliffs layout to accomodate the aforementioned bug fix.
-It's now possible to save your game during the intro, right before the first monsters, so if you die you don't need to re-watch the entire intro again.
-The sky is now lighter in color
-There are now two ways to beat the game.
-Toned down the flashing screen when you die
-Your character now interacts with shadows, meaning that he also becomes darker while walking through a shadow.
-Fixed shadows in Saint-Roch so that they don't overlap on sewer grids.
-Changed the reward for defeating one of the super-bosses.
-It is no longer possible to reach level 20 attack.
-The blue enemies in Crystal Hill now causes a minimum damage of 1 rather than 0.
-Game controls are now shown in the game menu rather than the title screen.


Here is the Steam store page:

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