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Messages - LDStudios

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46
Introduce Yourself! / Re: Spartan *Spartan braces for peanut overload*
« on: December 14, 2014, 04:11:47 pm »
Welcome! It's good to see more nspire/lua users!

47
TI-Nspire / Re: Jens' Script Editor - An on-calc lua editor
« on: December 08, 2014, 03:01:54 pm »
Ok, it's now finally on ticalc.org, although it seems like I was too late for POTY  :/

@mdr1: Thanks for the reports (I don't have acces to OS 3.1, so I can't debug it)! I think I know how to fix the menu; if you have acces to the code via the student software you can fix it like this: Put "createMenu()" somewhere in the end of the code, to call it during initialization. I will also fix this in the next update.
The other problem with the start menu is more difficult to solve, because I don't have much information about it and right now I can't think of any possible cause... Does this error only occur on this dialogue? What about using [tab] or other arrow keys?

PS: I now have updated the first post with current screenshots, current version and stuff.  ;)
Shame its so late, this would completely deserve a POTY (IMO). I would recommend removing the earlier version from ticalc so that people don't get confused and so that everyone downloads the newest version.

48
TI-Nspire / Re: [lua] Realistic Flight Simulator
« on: December 08, 2014, 01:16:44 pm »
Hi! Really great and fluid game!

What is the use of the clouds?

I like the fact that we can increase the score even when it is game over if the bullet continues to shoot enemies, it reminds me Mariokart on GBA with which it is possible to throw a banana skin even if the player finished the race.
The clouds are just there to block your vision.
Also, I'm going to update this soon so that it runs  better on calc, my calc is broken so i didn't get to test it until recently.

49
Site Feedback and Questions / Re: Omnimaga
« on: December 01, 2014, 04:33:25 pm »
Hello, are there programs for ti nspire cx cas on omnimaga?
Thank you in advance.
Neuronix
In the future, I would advise using the search tool, or browsing the forums, rather than creating topics like this one, which you can easily answer yourself by checking out the site a little. I would also try to make a more relevent name for the topics you create (eg "Nspire Projects on Omnimaga?") That said, welcome to the forums, and good luck with your nspire! :)

...
Lime Rick, Dino Puzzle, nKaruga, Chaos, Crafti), but not all projects are released nor finished:
http://www.omnimaga.org/ti-nspire-projects/
Thanks for the free advertising :P

50
CHAOS
A rage game. The object is to get to the flasing door. The rage? There are hidden spikes that will tear you to pieces. Includes 20 levels, multiple game modes, and a level editor.
Author: LDStudios
Correction, contains over 20 levels. I wasn't sure how many when I wrote that so I just wrote over 20. I think its something like 34.

51
TI-Nspire / [lua] Realistic Flight Simulator
« on: November 20, 2014, 06:11:01 pm »
While the Realistic Flight Simulator may not be very realistic, and doesn't even qualify as a flight simulator, it's still lots of fun!
Avoid the vicious flappy birds and beware the clouds that block your vision!

Controls
Move: Arrows/Numpad
Shoot: Enter

Screenshots
   

Download
Click Here

52
TI-Nspire / Re: CHAOS
« on: November 17, 2014, 10:05:11 pm »
This change nothing
Not sure what to do then... :/

and by the way is it right that the grind works in the lights out act:
It wasn't, but I don't think it's too big a deal.

Anyways, critor wrote a little thing about this game on tiplanet :)

53
TI Z80 / Re: Axio Man! [remade]
« on: November 17, 2014, 10:02:55 pm »
Game looks awesome!
Also, it was featured on ticalc, congrats!

54
TI-Nspire / Re: CHAOS
« on: November 16, 2014, 12:06:49 pm »
The new file frezzes at intro too but if I press home and then 4 it works.
I'll try to fix this as soon as possible

Try this:

55
TI-Nspire / Re: CHAOS
« on: November 16, 2014, 08:15:30 am »
It frezzes at Intro ??? ???
Interesting, can you see what happens if you press home, then 4 to reopen the document?

EDIT: Try the version below

56
TI-Nspire / Re: CHAOS
« on: November 15, 2014, 07:35:43 pm »
*bump*
Project complete!
See original post!

57
TI-Nspire / Re: CHAOS
« on: November 14, 2014, 12:45:12 pm »
Add goal to the editor, please

Already done ^.^
I will be releasing the final version in a few days!

58
TI-Nspire / Re: Dino Puzzle Lua
« on: November 12, 2014, 06:34:02 am »
All stated bugs have been fixed and the newest version is in the download link above (as soon as download is approved by cemetech) ^^

59
TI-Nspire / Re: CHAOS
« on: November 10, 2014, 08:07:07 pm »
1,000,000 points to Matrefeytontias for being the first to beat Chaos on calc!
I'm going to add a few levels before the official release, make a few optimizations, and fix a bug or two. I wonder if the new final act will be possible even for him? >:D

60
TI-Nspire / Re: CHAOS
« on: November 10, 2014, 04:17:08 pm »
Great game, love it, it truly is a rage, hate it, hate it so much, can't get past the 2nd act for some reason...

(maybe i just suck at rage games)

anyways, this game is very fun, can't stop playing, good job
What level in the second act are you stuck on?
I'm now stuck on level two of act 5
I'm impressed that you made it that far! Good luck, act 5 is hard..

yep :P
Also see my edit above.
(and valid for also any other functions you may use often I didn't read all obviously)
Will do, along with a few other optimizations before i release the final version.

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