Author Topic: RPG for Nspire: Sprites  (Read 4753 times)

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Offline LDStudios

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RPG for Nspire: Sprites
« on: May 26, 2014, 02:40:20 pm »
Lately I have been working on a full scale medieval RPG for Nspire. So far the game engine is nearly complete. The player can walk around, read signs, and speak with villagers. I have yet to complete the battle engine, shops, and menus.

Here is a screenie of the gameplay:



The biggest roadblock I can see right now is all of the sprites that have to be made.
All the sprites I have so far are either made in charas, or ripped from Legend of Zelda.


Spritesheet:





Here is a list of the sprites that need to be made:
Spoiler For Spoiler:


MAP SPRITES
  • Characters
  • Fence
  • Bushes
  • Path
  • Trees
  • Houses (wood, stone, door, window, roof)
  • Water
  • Dock
  • Villagers (about 15)
  • Soldier
  • Rock (Mountain Side)
  • Cave Entrance
  • Chest (Opened and Closed)
  • Fountain
  • Statue
BATTLE SPRITES
  • Character (Sword Attack, Magic Attack, Use Item)
  • Thief (Sword Attack)
  • Mage (Magic Attack)
  • Knight (Sword Attack)
  • Final Boss (Sword Attack, Magic Attack, Use Item)


I know that this is a very ambitious list, and so I am asking for help.
If you want to help me with the art, please send me a PM, with what you want to contribute, and I will let you know the size and style needed.
Contributers will:
  • Have their name in the game credits
  • Be able to design their own character in the game
  • Receive final the game 1 week before release on omnimaga
And most of all, be able to contribute to the final result, and get it out as soon as possible.
« Last Edit: June 14, 2014, 05:20:48 pm by LDStudios »



Offline Streetwalrus

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Re: RPG for Nspire: Sprites
« Reply #1 on: May 26, 2014, 03:24:00 pm »
Wow, that looks awesome ! :D
send it

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Re: RPG for Nspire: Sprites
« Reply #2 on: May 26, 2014, 03:50:40 pm »
Definitely :o most beautiful LUA game after Jen's Minecraft 2D so far IMO.

Offline bb010g

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Re: RPG for Nspire: Sprites
« Reply #3 on: May 26, 2014, 04:58:51 pm »
Awesome looking. :D I may be able to sprite a bit for you; I'll send a PM.
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Re: RPG for Nspire: Sprites
« Reply #4 on: May 26, 2014, 06:34:00 pm »
This definitively looks awesome. Sadly I don't have any sprite handy since they're all 8x8 in my case. Hopefully someone can help. Else, I guess you could just use sprites from the pre-made RPG Maker sprite sets, although you would need to give credits to Enterbrain. 

I might have some water stuff, but I'M unsure.
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Re: RPG for Nspire: Sprites
« Reply #5 on: May 27, 2014, 06:20:54 am »
Yup, looking awesome so far :D

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Offline Jens_K

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Re: RPG for Nspire: Sprites
« Reply #6 on: May 28, 2014, 04:42:31 am »
Uh, that looks very nice! :D I was thinking about making a RGP too, but more like a roguelike game... So if you need any support in programming feel free to ask, I'd love to see a RPG on the nspire!
Btw: You get better Screenshot quality if you save them in .png format ;)
« Last Edit: May 28, 2014, 04:44:56 am by Jens_K »
Sorry for nonsense.

Projects:



Offline The_King

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Re: RPG for Nspire: Sprites
« Reply #7 on: May 29, 2014, 12:59:04 am »
Lately I have been working on a full scale medieval RPG for Nspire. So far the game engine is nearly complete. The player can walk around, read signs, and speak with villagers. I have yet to complete the battle engine, shops, and menus.

Here is a screenie of the gameplay:



The biggest roadblock I can see right now is all of the sprites that have to be made.
All the sprites I have so far are either made in charas, or ripped from Legend of Zelda.


Spritesheet:





Here is a list of the sprites that need to be made:
Spoiler For Spoiler:


MAP SPRITES
  • Characters
  • Fence
  • Bushes
  • Path
  • Trees
  • Houses (wood, stone, door, window, roof)
  • Water
  • Dock
  • Villagers (about 15)
  • Soldier
  • Rock (Mountain Side)
  • Cave Entrance
  • Chest (Opened and Closed)
  • Fountain
  • Statue
BATTLE SPRITES
  • Character (Sword Attack, Magic Attack, Use Item)
  • Thief (Sword Attack)
  • Mage (Magic Attack)
  • Knight (Sword Attack)
  • Final Boss (Sword Attack, Magic Attack, Use Item)


I know that this is a very ambitious list, and so I am asking for help.
If you want to help me with the art, please send me a PM, with what you want to contribute, and I will let you know the size and style needed.
Contributers will:
  • Have their name in the game credits
  • Be able to design their own character in the game
  • Receive final the game 1 week before release on omnimaga
And most of all, be able to contribute to the final result, and get it out as soon as possible.



congratulations LDStudios to ditch me with rpg and make ur own :(

but jokes aside the sprites are real good. Now only if my nspire hadn’t messed itself up…

Offline DJ Omnimaga

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Re: RPG for Nspire: Sprites
« Reply #8 on: May 29, 2014, 01:33:12 am »
I think it was partly because you are hardly active anymore :P (but again LDStudios hasn't been posting much either lately)
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Offline LDStudios

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Re: RPG for Nspire: Sprites
« Reply #9 on: June 01, 2014, 04:16:08 pm »
*Bump*

New Screenies:



This is still being worked on! :)
Unfortunately, I still need all of the listed sprites
Thanks to everyone who has offered to help!

Offline 123outerme

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Re: RPG for Nspire: Sprites
« Reply #10 on: June 01, 2014, 08:17:21 pm »
Were you able to use my water texture, or do you need me to make a new one?

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Re: RPG for Nspire: Sprites
« Reply #11 on: June 03, 2014, 06:40:50 pm »
Oooh that looks better now. Now if it could use some custom sprites (even if not necessarily as great as Zelda's) it would be nice since it's more original. :)
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF


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Re: RPG for Nspire: Sprites
« Reply #12 on: June 03, 2014, 06:41:23 pm »
Ah, roundRects for the bars :P
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Offline LDStudios

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Re: RPG for Nspire: Sprites
« Reply #13 on: June 04, 2014, 03:42:46 pm »
Oooh that looks better now. Now if it could use some custom sprites (even if not necessarily as great as Zelda's) it would be nice since it's more original. :)
Maybe if I have time later, for now I'm just concerned about getting a decent sprite sheet finished.

Anyways, battle sprites are coming along nicely.




Offline Streetwalrus

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Re: RPG for Nspire: Sprites
« Reply #14 on: June 04, 2014, 03:45:00 pm »
Woah, this looks very nice. :)
send it